- Kein MMO, sondern "social Multiplayer", vergleichbar mit Spore: "No Man’s Sky isn’t a multiplayer game, in as much as you’ll never see another player. But the galaxy is the same between everyone and actions of “significance” will be shared. If you kill a single bird, that won’t be shared. If you make an entire species of bird extinct, then those creatures will blink out of existence for everyone."
- Roguelike-like. Wohl kein Permadeath, aber trotzdem deftige Strafen für Fehler.
- Bester Vergleich: Minecraft meets Dark Souls IN SPAAACE. Auch wenn einer der Designer sagt: "“I hate the idea that people will go around and say, ‘It’s like Minecraft but in space.’ Fuck off!”"
- "Konsoliger Flow", also keine großen Techtrees oder Levelorgien. Hmm.